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AI Insights · Timothy · October 2024

Top 5 Physics Puzzle Games on Android in Venezuela: Q3 2024

Discover the performance of leading physics puzzle games on Android in Venezuela during Q3 2024, with insights on downloads, revenue, and active users from Sensor Tower.

Top 5 Physics Puzzle Games on Android in Venezuela: Q3 2024

In the third quarter of 2024, the top five physics puzzle games on the Android platform in Venezuela showed varied performance metrics, as reported by Sensor Tower. Here's a closer look at how each game fared in terms of downloads, revenue, and weekly active users.

Wood Screw Puzzle from iKame Games - Zego Studio saw a notable fluctuation in downloads, starting at 34.4K in early July and peaking at 70.2K by the end of the month before tapering off to 4.7K by the end of September. Revenue remained modest, with a peak of $7 in the first week of July, followed by a gradual decline, ending with $4 in mid-September. Weekly active users mirrored this pattern, increasing to 229.6K in late July before stabilizing around 158K by the quarter's end.

Screw Frenzy: ASMR Home by Digital Kingdom PTE.LTD. experienced a surge in downloads, climbing from 1.3K in late July to 60.9K in mid-August, but saw a steep drop to zero by the end of September. Revenue peaked at $27 in early September, showcasing a steady increase after its initial weeks. The weekly active users reached a high of 81.7K in mid-August before settling at 26K by the end of the quarter.

Screw Out: Jam Puzzle, another title from iKame Games - Zego Studio, showed an upward trend in downloads early in the quarter, reaching 25.3K by late July. However, this number dwindled to 274 by the end of September. Revenue was highest at $15 in the fourth week of July, gradually decreasing to $1 by the end of the quarter. Active users peaked at 56.7K in early August, before declining to 9.5K by the end of September.

Woodle - Wood Screw Puzzle from iKame Global JSC maintained relatively stable download numbers, peaking at 10.6K in late July and dropping to 720 by the end of September. Revenue was negligible throughout the quarter, only registering $3 in the final week. The game sustained its active user base with a peak of 33.5K in early August, ending the quarter with 19.6K users.

Finally, Wood Nuts & Bolts Puzzle by ABI Games Studio began the quarter with 7.4K downloads, hitting a high of 8.8K in late July before stabilizing around 3.6K in September. The game had minimal revenue activity, with $4 in early July and no reported revenue by the quarter’s end. Active users remained relatively consistent, peaking at 80.6K in late July and maintaining around 75.7K by the end of September.

For more detailed insights and analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024